Basically, it will use the engine of Resident Evil 4 maybe on steroids with the RE4 Wii controls. It will have some new bosses and new weapons. New Info on Dead Rising: Zombie Sacrific ...
they say they are making it easier for casuals with the new story method thing but honestly I don't mind the new method. That sounds better considering the time based thing was one of the more major complaints that critics and users had so I'm cool with it. Also RE4 style shooting = instant win. Also wii exclusive items and such sounds nice.I am excited
I want 1:1 zombie bludgeoning.
Sweet, I always hated getting phone calls when just trying to mess about, it's like GTA4, so irritating. I'm glad it's like this actually, I presume it will be basically, at the beginning instead of the guy saying ''You got 3 days to get the scoop!'' He'll drop you there and give an alternate reason for you to stay longer. I actually like how in the screens the zombies seem more spread out, I hate that even though that many zombies looked cool, that was it, it felt like they were there as a tech demo, rather than to add to the fun, I'd prefer more intelligten zombies, that actually come after you more, rather than ones who just stand about but there are hundreds. Plus it'll make sword play and whatnot more fun, having it so that you can focus more on one zombie at a time it'll make it feel less button mashy.Hope they fix the saving too, a checkpoint system just at the beginning of missions would be nice.Still, I have full faith in Capcom, and this game's gonna kick ass, now all we need is definite confirmation of a Western release.
[QUOTE=''bobbetybob'']Still, I have full faith in Capcom, and this game's gonna kick ass, now all we need is definite confirmation of a Western release. [/QUOTE] Ahem* Don't forget Europe and Australia...;)
Bold Statement #1: Capcom did not expect RE:4 to sell. Bold Statement #2: DR:ZS is a redesigned No More Heroes. Bold Statement #3: Capcom has eliminated all gameplay that scared the casual consumer. Making DR:ZS as much of a casual game as Wii Sports Resort.Anyone dare disagree?
[QUOTE=''SirSpudly'']Bold Statement #1: Capcom did not expect RE:4 to sell. Bold Statement #2: DR:ZS is a redesigned No More Heroes. Bold Statement #3: Capcom has eliminated all gameplay that scared the casual consumer. Making DR:ZS as much of a casual game as Wii Sports Resort.Anyone dare disagree? [/QUOTE] I disagree with #3. They're just gonna remove the time limits which also annoyed reviewers. So its gonna be good.:P
[QUOTE=''lancea34'']They're just gonna remove the time limits which also annoyed reviewers.[/QUOTE]And the sidequests are now the main quests..leaving gamers the need to finish everything without worry of missing a thing.Added waggle as a quick way to fend off zombies, which at this point any Wii gamer can perform flawlessly.Tweaked gameplay into that of a million-seller, thus keeping casuals who don't play many games into DR:ZS by essentially giving them the same game.Adjusting the graphical output to that which wont scare off casuals or bother 360 gamers...wait, they can adjust the graphical output? Why not make it the best they can? If it isn't affecting gameplay, do we really want to play a game that's graphically less than capable of what Capcom can produce on Wii? If we have no extra benefits, do we really want less graphics?I'm sure this list will go on.
I really want to see how this will turn out. I always wanted to play Dead Rising but couldn't because of my lack of a 360.Anywhere I can see screenshots?
[QUOTE=''SirSpudly''][QUOTE=''lancea34''] They're just gonna remove the time limits which also annoyed reviewers.[/QUOTE]And the sidequests are now the main quests..leaving gamers the need to finish everything without worry of missing a thing.Added waggle as a quick way to fend off zombies, which at this point any Wii gamer can perform flawlessly.Tweaked gameplay into that of a million-seller, thus keeping casuals who don't play many games into DR:ZS by essentially giving them the same game.Adjusting the graphical output to that which wont scare off casuals or bother 360 gamers...wait, they can adjust the graphical output? Why not make it the best they can? If it isn't affecting gameplay, do we really want to play a game that's graphically less than capable of what Capcom can produce on Wii? If we have no extra benefits, do we really want less graphics?I'm sure this list will go on. [/QUOTE]where r u getting this info?
Yeah, I borrowed a friends 360 for this game, and i was pissed off with being called while i was trying to do a 360flip down the double stair set into some zombies...West wanted to skate, not save someone. I'd prefer a ''do it to your own accord'' style, like Scarface.
[QUOTE=''SirSpudly''][QUOTE=''lancea34'']They're just gonna remove the time limits which also annoyed reviewers.[/QUOTE]And the sidequests are now the main quests..leaving gamers the need to finish everything without worry of missing a thing.Added waggle as a quick way to fend off zombies, which at this point any Wii gamer can perform flawlessly.Tweaked gameplay into that of a million-seller, thus keeping casuals who don't play many games into DR:ZS by essentially giving them the same game.Adjusting the graphical output to that which wont scare off casuals or bother 360 gamers...wait, they can adjust the graphical output? Why not make it the best they can? If it isn't affecting gameplay, do we really want to play a game that's graphically less than capable of what Capcom can produce on Wii? If we have no extra benefits, do we really want less graphics?I'm sure this list will go on. [/QUOTE] I think you missed the point. The quests are now given to you in packages so instead of saying ''be there at 6 or its game over'' you have time to muck around and get around to the sidequests/main quests whenever you please, allowing more freedom.whats wrong with waggling to bludgeon zombies. Its the same concept as waggle to slash goblins in zelda.RE4 control scheme is amazing. I really don't mind having it for guns at all. Heck I wish every 3rd person shooter controlled like that (well maybe if I could move while shooting)I didn't understand the graphics thing from the article. It made no sense.
I really want this game to come out worldwide, I don't have a 360 and this was one of the few games I want to play from it. I hate time limits, so it doesn't sound that bad to me. Wii exclusive weapons is another plus ... but no camera :( that will be the one thing I miss from what I have heard so far.
Please come to all regions of the world.
new enimies and weapons, and RE4 camera!!! :D do want!!!
I disagree with number 2 because No More Heros was made but ubisoft and it sucked but capcom can make good games.
i hope this isn't a terrible port...
[QUOTE=''usercky86306'']I disagree with number 2 because No More Heros was made but ubisoft and it sucked but capcom can make good games.[/QUOTE]Your opinion of no more heroes is your own, but ubi just published it. Grasshopper deved it.
[QUOTE=''SirSpudly'']Bold Statement #2: DR:ZS is a redesigned No More Heroes.[/QUOTE]No More Heroes? WTF are you talking about? How does NMH have anything to do with DR?[QUOTE=''usercky86306'']I disagree with number 2 because No More Heros was made but ubisoft and it sucked but capcom can make good games.[/QUOTE] NMH was only published by Ubi Soft in North America and had nothing to do with any part of the development. Also, NMH is a great game. :P
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