Wednesday, April 7, 2010

Tracking when connecting 4 controllers

I noticed on games like ''Mario Party'', when 4 players are playing at the same time (When you are in a challenge) it seems that some players tracking is choppy, yet other have full control. Does anyone else notice the same thing when 4 players are playing a game and you are using all 4 controllers? Any idea how to resolve this...or am I expecting too much from the Wii? (It is built for 4 controllers)Tracking when connecting 4 controllers
No, can't say I've ever noticed. In fact I've never heard anyone make that complaint. Could you explain more clearly?Tracking when connecting 4 controllers
with 4 players, the screen splits into 4 and each players controller corrisponds to one section of the screen to move their charcter. With all 4 people playing ....it appears that one or two of the controllers losses tacking for brief periods causing the cotrol of the character to not function or appear chopy. This of course gives an unfair advantage to the player that do not have the issue. I noticed that if I only use two controllers at the same time (2 players) this never happens...only when you use 4 at once!
Im not entirely sure but my guess would be that because the screen is divided into four squares the row that gets better motion would probably be the one closer to the sensor bar itself. This situation would make good use of the MotionPlus!
[QUOTE=''MangoLlamas'']Im not entirely sure but my guess would be that because the screen is divided into four squares the row that gets better motion would probably be the one closer to the sensor bar itself. This situation would make good use of the MotionPlus![/QUOTE]But the sensor bar is only used for the on-screen pointer. It has nothing to do with the wiimote connection. That's done via bluetooth.
[QUOTE=''scurran007'']I noticed on games like ''Mario Party'', when 4 players are playing at the same time (When you are in a challenge) it seems that some players tracking is choppy, yet other have full control. Does anyone else notice the same thing when 4 players are playing a game and you are using all 4 controllers?Any idea how to resolve this...or am I expecting too much from the Wii? (It is built for 4 controllers)[/QUOTE]Most likely one of the four players is sitting at an angle/distance to where his wiimote isn't picking up the sensor bar completely. Remember, the sensor bar is jsut a bunch of IR lights that the wiimote picks up with a camera. If you are too far to one side, or a little bit too far away, the wiimote has a hard time tracking the lights in the sensor bar. The next time you have this issue, have the person who experiences the problem stand directly in front of the sensor bar and see if anything changes.

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